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Tutorial on how to
Add Additional Textures
for the Default Aircraft
By
Neal F Truitt Member of
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Procedure for Adding Textures
I really love the look of Garry's metallic reflective textures. However, I did
not like the idea of putting a VATSIM or Project Magenta or AVSIM texture into
the program and replacing say the SOAR or Pacifica texture, while leaving the
SOAR or Pacifica name still there. So, with a little experimenting, I came up
with a procedure to add the textures to the directory. They may not be the most
elegant procedures, but they work. [My daughter, who is computer literate but
not MSFS literate, tested them, followed them, and got it first time without
goofing anything up.] The only thing I have not yet figured out is how to get
the VATSIM (or other unique name) into the system so the ATC will announce it
right.
There are three steps. Briefly,
1. Prepare the directory.
2. Extract the texture.
3. Modify the aircraft.cfg file.
Here is how to do it.
Download this document for offline
reading - click here
CAUTION:
Before you do anything,
make sure you back up your aircraft.cfg file just in case.
Step 1. Prepare the directory.
Using Windows Explorer, copy one of the texture directories into the aircraft
folder. For example:
OPEN Windows Explorer;
OPEN Program Files;
Have it Show Files;
OPEN the Default FS2002 or FS2004 directory
(mine is located at Microsoft Games\FS2002);
OPEN the aircraft main directory;
OPEN the aircraft directory you want to modify;
SELECT the texture.2 directory;
SELECT the copy function;
SELECT the aircraft directory again;
SELECT the paste function;
RENAME the directory to the next available texture
subdirectory number (in this case it would be texture.3);
Step 2. Extract the textures.
Using Winzip or other program, extract the texture to this newly created
directory - overwriting the existing file. For example:
OPEN Winzip;
OPEN the VATSIM Texture Zip File;
SELECT the .bmp file;
SELECT the extract function;
Direct it to extract to the texture directory (in this case
it would be c:\Program Files\Microsoft Games\FS2002\Aircraft\B777_300\Texture.3\
;
Click "OK";
Step 3. Modify the aircraft.cfg file.
If you do not modify the aircraft.cfg file, the texture is not going to show up.
Here is a sample of an aircraft.cfg file BEFORE modification.
atc_airline=Soar
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type=777-300
ui_variation=Soar Airlines
description=On the outside, it may resemble the jetliners you've seen for years.
Inside, however, it's a whole new bird. The newest plane in the long and proud
Boeing family line is the 777, commonly referred to as the "Triple Seven." This
long-range, fuel-efficient twinjet was first delivered in May 1995 to fill a gap
in the market between the 747 and 767. It is capable of seating 368 to 386
passengers.
atc_airline=Landmark
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type=777-300
ui_variation=Landmark Airlines
description=On the outside, it may resemble the jetliners you've seen for years.
Inside, however, it's a whole new bird. The newest plane in the long and proud
Boeing family line is the 777, commonly referred to as the "Triple Seven." This
long-range, fuel-efficient twinjet was first delivered in May 1995 to fill a gap
in the market between the 747 and 767. It is capable of seating 368 to 386
passengers.
atc_airline=Pacifica
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type=777-300
ui_variation=Pacifica
description=On the outside, it may resemble the jetliners you've seen for years.
Inside, however, it's a whole new bird. The newest plane in the long and proud
Boeing family line is the 777, commonly referred to as the "Triple Seven." This
long-range, fuel-efficient twinjet was first delivered in May 1995 to fill a gap
in the market between the 747 and 767. It is capable of seating 368 to 386
passengers.
[the rest of the file is not included to save space in
this document.]
Open this file using Notepad;
Highlight the portion of the file beginning with "[fltsim.2]"
and ending just after the description paragraph;
Select COPY;
Place the cursor just before "[General]" and select PASTE;
Hit <ENTER> key then hit it two more times (to get some space
to separate the areas);
Now you should have two [fltsim.2] sections. The second one is copied below. To
the right of each line, after the "//", I have put the instruction on what has
to be changed so that everything will work. I have also
highlighted and underlined
the specific letters to change.
[fltsim.2]
//Change the 2 to 3
title=Boeing 777-300 Paint2
//Change the 2 to 3
sim=Boeing777-300
model=
panel=
sound=
texture=2
//Change the 2 to 3
kb_checklists=Boeing777-300_check
kb_reference=Boeing777-300_ref
atc_id=N700MS
//Change if you want
atc_airline=Pacifica
//Change to VATSIM
atc_flight_number=1123
//Put in a number you want
atc_heavy=1
ui_manufacturer=Boeing
ui_type=777-300
ui_variation=Pacifica
//Change to VATSIM
description=On the outside, it may resemble the jetliners you've seen for years.
Inside, however, it's a whole new bird. The newest plane in the long and proud
Boeing family line is the 777, commonly referred to as the "Triple Seven." This
long-range, fuel-efficient twinjet was first delivered in May 1995 to fill a gap
in the market between the 747 and 767. It is capable of seating 368 to 386
passengers.
Now, SAVE the aircraft.cfg file.
Start up MSFS, go to the aircraft selection panel, and you
should be able to find the aircraft.
Procedures Developed by
Neal F. Truitt Sr.
VP Supervisors
VATSIM
atc_airline=Soar
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type=777-300
ui_variation=Soar Airlines
description=On the outside, it may resemble the jetliners you've seen for years.
Inside, however, it's a whole new bird. The newest plane in the long and proud
Boeing family line is the 777, commonly referred to as the "Triple Seven." This
long-range, fuel-efficient twinjet was first delivered in May 1995 to fill a gap
in the market between the 747 and 767. It is capable of seating 368 to 386
passengers.
atc_airline=Landmark
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type=777-300
ui_variation=Landmark Airlines
description=On the outside, it may resemble the jetliners you've seen for years.
Inside, however, it's a whole new bird. The newest plane in the long and proud
Boeing family line is the 777, commonly referred to as the "Triple Seven." This
long-range, fuel-efficient twinjet was first delivered in May 1995 to fill a gap
in the market between the 747 and 767. It is capable of seating 368 to 386
passengers.
atc_airline=Pacifica
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type=777-300
ui_variation=Pacifica
description=On the outside, it may resemble the jetliners you've seen for years.
Inside, however, it's a whole new bird. The newest plane in the long and proud
Boeing family line is the 777, commonly referred to as the "Triple Seven." This
long-range, fuel-efficient twinjet was first delivered in May 1995 to fill a gap
in the market between the 747 and 767. It is capable of seating 368 to 386
passengers.
atc_airline=VATSIM
atc_flight_number=700
atc_heavy=1
ui_manufacturer=Boeing
ui_type=777-300
ui_variation=VATSIM
description=On the outside, it may resemble the jetliners you've seen for years.
Inside, however, it's a whole new bird. The newest plane in the long and proud
Boeing family line is the 777, commonly referred to as the "Triple Seven." This
long-range, fuel-efficient twinjet was first delivered in May 1995 to fill a gap
in the market between the 747 and 767. It is capable of seating 368 to 386
passengers.
[General]
atc_type=BOEING
atc_model=B773
editable=0
performance=Cruise Speed \nMach 0.84 555 mph 893 kmh\n\nEngine options \nP&W
4000\nRR Trent 800\nGE 90 series\n\nMaximum Range \n5,960 nm 6,859 sm 11,038
km\n\nService Ceiling \n42,000 ft 12,800 m\n\nFuel Capacity \n45,220 U.S. gal
171,160 L \n\nMaximum Takeoff Weight \n660,000 lb 299,370 kg\n\nLength \n242 ft,
4 in 73.9 m\n\nWingspan \n199 ft, 11 in 60.9 m\n\nHeight \n60 ft, 8 in 18.5 m\n\nSeating
\nSeats 386 to 550 \n\nCargo Capacity \n7,552 ft 213.8 m\n
[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to 1/2 and 1/8 respectively.
elevator = 150, 250
aileron = 150, 250
rudder = 150, 250
[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass,
4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=3,0