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Before we start some
things Selecting something to Paint First – lets get an idea
of what we want to paint – after some careful deliberation I thought we would
start with a B737 aircraft
(blank texture provided) and create a jazzy Bahamasair Airlines texture.
Why Bahamasair – one, it has some stripes and a bit of colour and
appears not too difficult to create, two, it does not require artistic
flair for our first paint task and three, when we do the reflective
effects it will allow us to have some chrome and gold effects on our aircraft as
well as shiny blue paint.
Our choice of liveries are:
Images courtesy of http://www.airliners.net
. This site is an absolutely great resource for budding aircraft texture
painters with pictures of just about every aircraft livery in the world. Lets
go with number TWO (Figure 2). This
one has some excellent potential and is based on some simple lines and some work
with a font. And will look great as
a strong reflective effect. Basics: - The basic layout of PSP 5 (Figure 4)
Now a few steps to get
the blank into our paint program and save it to a safe location.
(1)
Open your paint program and load the Blank-B737.bmp file (Menu
Item File
– Open – navigate to the
B737-Blank.bmp location – select the file and click on Open)
(2)
We are not going to get technical here and create additional textures for
the B737_400 those alternatives can come later – we will simply create a new
texture for the current aircraft in the texture.2 directory
(3)
Save the file as Bahamas-737.bmp in the Texture.2 directory of the
B737_400 Default aircraft (Menu Item
File –
Save – navigate to
FS2002/Aircraft/B737_400/Texture.2 – File name:
Bahamas-737 save as type: scroll down
and select BMP) Now
we can start to work on the texture. Now go to Step 1 Note: These pages and tutorial are copyright and are not to be reproduced in part or whole without my express permission. Please honour this expectation.
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